Our Robot Design Process
I would like to use this area to have an open discussion on our designs for the new game “sack attack”. Please feel free to offer your response, comments or ideas in the reply box below.
The team are encouraged to follow four principles when participating in the robotics program; Think, Create, Build, Amaze – These are the key elements of how we get students to engage with the project and how they face the challenge of creating their own competitive robot. Each element is structured to cover the full design process in four different phases:
Think Phase – Scientific and engineering concepts that support the project phase. It provides a foundation for understanding the topics and successfully completing the projects
Create Phase – 3D solid modelling, digital prototyping, and visualization using Autodesk Inventor. This phase supports the creative process of designing and developing an idea using computer aided design tools, nominally Autodesk Inventor. Students are able to share their ideas online through social media and formal communities and gain insight and knowledge from sharing ideas globally
Build Phase – Hands-on assembly of the robots. Students use the VEX structure, control and power elements to build subassemblies and construct a working robot. This phase validates the conceptual knowledge learned in the previous Think and Create phases
Amaze Phase – Classroom challenges, the engineering notebook, and classroom presentation. Using the completed robot, students have fun testing the limits of their robot through various challenges. The engineering notebook and classroom presentation provide students with business skills required in the real world. The challenges are suitable for students in all age brackets of secondary education and has been proven from year 7 up to year 13.